Drag to aim.
Drag up and forward to choose your direction and power. A short gesture makes a small hop. Give a bigger gap a little more.
A pocket-sized physics adventure
Meet Slinkaroo. Aim a hop, land the wobble, and try to bring the rest of yourself along.
See how it wobbles
Easy to start. Funny to get wrong.
Your head may have a plan. Your tail has momentum. Learn to work with both, one gloriously awkward landing at a time.
Drag up and forward to choose your direction and power. A short gesture makes a small hop. Give a bigger gap a little more.
Release to jump. Pick your moment, read the landing and let the physics do its wonderfully wobbly thing.
Coins help your worm grow. More worm means more to bring along. Settle your landing before planning the next leap.
A small worm in a very big world
Every place has its own shape, surprises and things that probably weren’t designed to be jumped on.

Chimneys, crates and a very ordinary neighbourhood. An excellent place for a very unordinary commute.

Clamber across a kitchen where bowls become platforms and the washing-up is an obstacle course.

Trade the rooftops for branches, leaves and backyard surprises. The view gets better. The gaps still count.

A change of scenery on a cosmic scale. Navigate station platforms with an extremely questionable space programme.
Screenshots are from development builds. The game and interface are still being polished.
Same adventure. Extra personality.
A classic worm is only the beginning. Meet a few of the more unusual members of the Slinkaroo family.

A very long dog. A very short attention span.

Two soft ears. Far too much fluff for one shelf.

Every colour. Absolutely no sense of direction.
Character previews captured in-game. Outfits are separate; Corgi is shown wearing Questionable Royalty. More characters and hats can be unlocked with coins earned in play.
Before the first hop
Slinkaroo is being prepared for iOS and Android. Store links will appear here once the game is available.
The opening tutorial walks you through aiming and landing. You can replay the tutorial from the game’s Settings whenever you want a refresher.
The mobile release includes ads between attempts, optional rewarded ads, an option to remove automatic ads, and premium characters. You can also earn coins in play for other characters, hats and supplies. The store confirms your local price before any purchase.
No Slinkaroo account is needed. Progress is saved on your device. Optional Game Center and Google Play Games leaderboards use your platform profile, with one table each for Easy, Normal and Hard. All worlds and rewarded continues count toward your score. Store purchases use your Apple or Google account and can be restored on that platform.
That might be the worm. If it’s the game, visit Slinkaroo support or email info@digify.ee.
The next hop is on its way
Slinkaroo is coming to iOS and Android. We’re getting the last little wobbles ready.
No release date yet. Plenty of tail.